.gitattributes CHANGED
@@ -62,4 +62,3 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
62
  *.rad filter=lfs diff=lfs merge=lfs -text
63
  *.ply filter=lfs diff=lfs merge=lfs -text
64
  *.rrhd filter=lfs diff=lfs merge=lfs -text
65
- *.fbx filter=lfs diff=lfs merge=lfs -text
 
62
  *.rad filter=lfs diff=lfs merge=lfs -text
63
  *.ply filter=lfs diff=lfs merge=lfs -text
64
  *.rrhd filter=lfs diff=lfs merge=lfs -text
 
README.md CHANGED
@@ -38,14 +38,6 @@ tags:
38
 
39
  # Hard Intersection Multimodal Samples
40
 
41
-
42
- ## Release Notes
43
- |Release|Description|
44
- |-|-|
45
- |v1.0.0|Initial public release.|
46
- |v1.1.0|Added Unreal Engine assets.<br>Fixed issues in the OpenDRIVE map data.<br>Updated the README to improve documentation and usability.|
47
-
48
-
49
  ## Dataset Summary
50
  Hard Intersection Multimodal Samples is a curated multimodal dataset of accident-prone urban intersection in Japan for autonomous driving research and development.
51
  It provides multi-camera images, trajectory, HD maps, semantic annotations, point cloud data, and 3DGS assets.
@@ -73,7 +65,7 @@ The current release include the following intersection:
73
  - Six synchronized camera views
74
  - Two synchronized camera views
75
  - Trajectory data
76
- - HD maps (OpenDRIVE/RoadRunner/Lanelet2/Vissim/Unreal Engine)
77
  - Semantic annotations
78
  - point cloud data
79
  - 3DGS reconstruction assets
@@ -88,7 +80,7 @@ The current release include the following intersection:
88
  - semantic projection domain
89
  - reconstruction domain
90
  - 360-degree coverage with six cameras
91
- - Developer-friendly formats: OpenDRIVE/RoadRunner/Lanelet2/Vissim/Unreal Engine
92
  - LAS point clouds
93
 
94
  ---
@@ -101,7 +93,7 @@ The current release include the following intersection:
101
  - Trajectory data
102
 
103
  #### Derived assets
104
- - HD maps (OpenDRIVE/RoadRunner/Lanelet2/Vissim/Unreal Engine)
105
  - Semantic image labels
106
  - Semantic point clouds with labels
107
  - 3DGS reconstruction assets
@@ -137,7 +129,6 @@ The HD map is provided in the format shown below.
137
  - **RoadRunner HD Map**
138
  - **Lanelet2**
139
  - **Vissim**
140
- - **Unreal Engine**
141
 
142
  ---
143
 
@@ -210,9 +201,6 @@ The HD map is provided in the format shown below.
210
  - System Scale: Scaled beyond single objects to cover large-scale road networks through an integrated image and point cloud pipeline. Furthermore, when paired with our HDMap data, it functions as a "Metric 3DGS" capable of precise real-world physical dimensions and positioning.
211
 
212
  ![3dgs](assets/3dgs.png)
213
-
214
- By generating 3DGS assets, it is possible to create videos or images by providing trajectories, such as a [straight path](https://www.youtube.com/watch?v=wYxM8x2NJ6U) or a [right-turn path](https://www.youtube.com/watch?v=YYFMDiJf0jY).
215
-
216
  [Please refer to the following viewer for 3DGS assets.](https://huggingface.co/spaces/dynamic-maps/hard-intersection-3dgs-sample)
217
 
218
  ---
@@ -228,7 +216,6 @@ Dataset
228
  │ ├─lanelet2
229
  │ ├─opendrive
230
  │ ├─roadrunnerhdmap
231
- │ ├─unrealengine
232
  │ └─vissim
233
  │ └─images
234
  ├─pointcloud
 
38
 
39
  # Hard Intersection Multimodal Samples
40
 
 
 
 
 
 
 
 
 
41
  ## Dataset Summary
42
  Hard Intersection Multimodal Samples is a curated multimodal dataset of accident-prone urban intersection in Japan for autonomous driving research and development.
43
  It provides multi-camera images, trajectory, HD maps, semantic annotations, point cloud data, and 3DGS assets.
 
65
  - Six synchronized camera views
66
  - Two synchronized camera views
67
  - Trajectory data
68
+ - HD maps (OpenDRIVE/RoadRunner/Lanelet2/Vissim)
69
  - Semantic annotations
70
  - point cloud data
71
  - 3DGS reconstruction assets
 
80
  - semantic projection domain
81
  - reconstruction domain
82
  - 360-degree coverage with six cameras
83
+ - Developer-friendly formats: OpenDRIVE/RoadRunner/Lanelet2/Vissim
84
  - LAS point clouds
85
 
86
  ---
 
93
  - Trajectory data
94
 
95
  #### Derived assets
96
+ - HD maps (OpenDRIVE/RoadRunner/Lanelet2/Vissim)
97
  - Semantic image labels
98
  - Semantic point clouds with labels
99
  - 3DGS reconstruction assets
 
129
  - **RoadRunner HD Map**
130
  - **Lanelet2**
131
  - **Vissim**
 
132
 
133
  ---
134
 
 
201
  - System Scale: Scaled beyond single objects to cover large-scale road networks through an integrated image and point cloud pipeline. Furthermore, when paired with our HDMap data, it functions as a "Metric 3DGS" capable of precise real-world physical dimensions and positioning.
202
 
203
  ![3dgs](assets/3dgs.png)
 
 
 
204
  [Please refer to the following viewer for 3DGS assets.](https://huggingface.co/spaces/dynamic-maps/hard-intersection-3dgs-sample)
205
 
206
  ---
 
216
  │ ├─lanelet2
217
  │ ├─opendrive
218
  │ ├─roadrunnerhdmap
 
219
  │ └─vissim
220
  │ └─images
221
  ├─pointcloud
maps/opendrive/jp_tokyo_takanawadai_odf1_4.xodr CHANGED
The diff for this file is too large to render. See raw diff
 
maps/opendrive/jp_tokyo_takanawadai_odf1_6.xodr CHANGED
The diff for this file is too large to render. See raw diff
 
maps/opendrive/jp_tokyo_takanawadai_odf1_8.xodr CHANGED
The diff for this file is too large to render. See raw diff
 
maps/unrealengine/Asphalt1_AORM.png DELETED

Git LFS Details

  • SHA256: 899bf75f3cacc1b0bdc609e5a03ea4a502f70d6f7c0d25b7b9b2cb71c6d15111
  • Pointer size: 129 Bytes
  • Size of remote file: 5.35 kB
maps/unrealengine/Asphalt1_Diff.png DELETED

Git LFS Details

  • SHA256: 9e0f48c1fefde290f2d27cf471629bb80d786d6ea2cebb11fdb41a4b20d939f6
  • Pointer size: 132 Bytes
  • Size of remote file: 2.02 MB
maps/unrealengine/Asphalt1_Norm.png DELETED

Git LFS Details

  • SHA256: b3a4b905e7c3e1fa788fa00235b1392ab61703a05c411ccfd14f62738156fe87
  • Pointer size: 132 Bytes
  • Size of remote file: 2.02 MB
maps/unrealengine/Grass1_AORM.png DELETED

Git LFS Details

  • SHA256: 171b49066a7fe9df26f241a33755ce020202ab4d886a52ebb943b393af845577
  • Pointer size: 132 Bytes
  • Size of remote file: 1.18 MB
maps/unrealengine/Grass1_Diff.png DELETED

Git LFS Details

  • SHA256: f5a15c7e85a192a215fe9fd254eb5d417f9e2587c447a56fd796367e8fc73237
  • Pointer size: 132 Bytes
  • Size of remote file: 2.21 MB
maps/unrealengine/Grass1_Norm.png DELETED

Git LFS Details

  • SHA256: 2d0732363a75b7a941968f7e903b79921fdd640ab4a2a48337bfe69d14623250
  • Pointer size: 132 Bytes
  • Size of remote file: 1.84 MB
maps/unrealengine/LaneMarking1_Diff.png DELETED

Git LFS Details

  • SHA256: f77fe80dccb2279dd677ca4166dab3eecf9edf45f8abf3a00184f34e2b8d94ed
  • Pointer size: 132 Bytes
  • Size of remote file: 1.87 MB
maps/unrealengine/LaneMarking1_Norm.png DELETED

Git LFS Details

  • SHA256: 84eac227b12a2715345ca3b6608da6a94b1f07fad42ab8aafcb498c78185df65
  • Pointer size: 132 Bytes
  • Size of remote file: 1.9 MB
maps/unrealengine/LaneMarking1_Spec.png DELETED

Git LFS Details

  • SHA256: 953cdde41fc67b77892c71ecfcb1092f2ed96171d104f9513ff975296d14e909
  • Pointer size: 132 Bytes
  • Size of remote file: 1.14 MB
maps/unrealengine/Sign_118-2-C_Prefectural-Back.png DELETED

Git LFS Details

  • SHA256: 56315d8b1413afbc059a8481bb35afe67d56c0a6680edbe8dc66a8f13e69dc6e
  • Pointer size: 129 Bytes
  • Size of remote file: 4.01 kB
maps/unrealengine/Sign_118-2-C_Prefectural.png DELETED

Git LFS Details

  • SHA256: 139f0825e3b49114bf8e19080b9cdd1608958030e47a553819cc509ad07efe4c
  • Pointer size: 130 Bytes
  • Size of remote file: 13.2 kB
maps/unrealengine/Sign_303-Back.png DELETED

Git LFS Details

  • SHA256: bef3381ca8550ec4319411bc8b89962a9477f46d5dd74dcbcf27346e8b77692b
  • Pointer size: 130 Bytes
  • Size of remote file: 11 kB
maps/unrealengine/Sign_303.png DELETED

Git LFS Details

  • SHA256: f6642bf58dbc9c64968fe8b6036d5f19e49e5931c5a91cca20a0ad34da7087d5
  • Pointer size: 130 Bytes
  • Size of remote file: 32.2 kB
maps/unrealengine/Sign_316-Back.png DELETED

Git LFS Details

  • SHA256: bef3381ca8550ec4319411bc8b89962a9477f46d5dd74dcbcf27346e8b77692b
  • Pointer size: 130 Bytes
  • Size of remote file: 11 kB
maps/unrealengine/Sign_316.png DELETED

Git LFS Details

  • SHA256: dd395ff606fda1d85e82da68ba58bd809cf03a6de14f63b9ddf3b80b29c3c7f8
  • Pointer size: 130 Bytes
  • Size of remote file: 40.2 kB
maps/unrealengine/Sign_326-A-L-Back.png DELETED

Git LFS Details

  • SHA256: 67acef28b9dc050167e918f8c08f27a7c205209d098ea5e4b6aea7f55d5ad03b
  • Pointer size: 129 Bytes
  • Size of remote file: 2.86 kB
maps/unrealengine/Sign_326-A-L.png DELETED

Git LFS Details

  • SHA256: 2978112145766bb1419ef1603608e79e2329461fbf05683cba63247ee5fcb354
  • Pointer size: 129 Bytes
  • Size of remote file: 9.75 kB
maps/unrealengine/Sign_327-2-Back.png DELETED

Git LFS Details

  • SHA256: 816cff908f2d526681b9e36603bbe8f4aaf4d2dd12507e0e8d2fb2b039f62daa
  • Pointer size: 129 Bytes
  • Size of remote file: 2.67 kB
maps/unrealengine/Sign_327-2.png DELETED

Git LFS Details

  • SHA256: b3b86fe3a02924960003b935823873f75a381467e61c2f82af62d2647b9312f0
  • Pointer size: 130 Bytes
  • Size of remote file: 10.7 kB
maps/unrealengine/Sign_BlankBlue-Back.png DELETED

Git LFS Details

  • SHA256: fff20eac240dab55448486100ac27049e5b84ce2ccec1345da48e326c190888b
  • Pointer size: 129 Bytes
  • Size of remote file: 4.45 kB
maps/unrealengine/Sign_BlankBlue.png DELETED

Git LFS Details

  • SHA256: 557150f423f70f4bb11f9160d74bb11e2332000dc1806ade16a1f750b654523b
  • Pointer size: 129 Bytes
  • Size of remote file: 9.26 kB
maps/unrealengine/Signals_Lights02_Diff.png DELETED

Git LFS Details

  • SHA256: 46361f0ba0da62a1b8c00a170ac44274a6de50a3f46a04f7e954afaa58eca8a3
  • Pointer size: 132 Bytes
  • Size of remote file: 5.5 MB
maps/unrealengine/Signals_LightsOff01_Blue_Diff.png DELETED

Git LFS Details

  • SHA256: d1fca270b729503be2d19ac6e274767d8aefcaf6a72b0a498a151b12a82157af
  • Pointer size: 131 Bytes
  • Size of remote file: 493 kB
maps/unrealengine/Signals_LightsOn01_Blue_Diff.png DELETED

Git LFS Details

  • SHA256: 8b5ad446c3744e2d4e1c11bc505bd83ee28800eef41b1cbda09d4b36b7c6aef3
  • Pointer size: 132 Bytes
  • Size of remote file: 1.12 MB
maps/unrealengine/jp_tokyo_takanawadai.fbx DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:061d77e422089c869f6dee949e38c5f99445f459af3e8dba41e3957c00f5fc6c
3
- size 1408672
 
 
 
 
maps/unrealengine/jp_tokyo_takanawadai.rrdata.xml DELETED
@@ -1,435 +0,0 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <RoadRunnerMetadata Version="6">
3
- <SignalConfigurations/>
4
- <Signalization>
5
- <Junction>
6
- <ID>{e5fc261b-95a8-4e06-815f-60b75b01f3d9}</ID>
7
- </Junction>
8
- <Junction>
9
- <ID>{30714f51-7506-4ac0-b1b2-299d76cee53e}</ID>
10
- </Junction>
11
- </Signalization>
12
- <MaterialList>
13
- <Material>
14
- <Name>Asphalt1_Ground</Name>
15
- <DiffuseMap>Asphalt1_Diff.png</DiffuseMap>
16
- <NormalMap>Asphalt1_Norm.png</NormalMap>
17
- <SpecularMap>Asphalt1_AORM.png</SpecularMap>
18
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
19
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
20
- <SpecularColor>0.058824,0.058824,0.058824</SpecularColor>
21
- <Roughness>1.000000</Roughness>
22
- <SpecularFactor>1.000000</SpecularFactor>
23
- <TransparencyFactor>0.000000</TransparencyFactor>
24
- <Emission>0.000000</Emission>
25
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
26
- <TextureScaleU>0.35</TextureScaleU>
27
- <TextureScaleV>0.35</TextureScaleV>
28
- <TwoSided>false</TwoSided>
29
- <DrawQueue>0</DrawQueue>
30
- <ShadowCaster>true</ShadowCaster>
31
- <IsDecal>false</IsDecal>
32
- <SegmentationType>Ground</SegmentationType>
33
- </Material>
34
- <Material>
35
- <Name>Asphalt1_Road</Name>
36
- <DiffuseMap>Asphalt1_Diff.png</DiffuseMap>
37
- <NormalMap>Asphalt1_Norm.png</NormalMap>
38
- <SpecularMap>Asphalt1_AORM.png</SpecularMap>
39
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
40
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
41
- <SpecularColor>0.058824,0.058824,0.058824</SpecularColor>
42
- <Roughness>1.000000</Roughness>
43
- <SpecularFactor>1.000000</SpecularFactor>
44
- <TransparencyFactor>0.000000</TransparencyFactor>
45
- <Emission>0.000000</Emission>
46
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
47
- <TextureScaleU>0.35</TextureScaleU>
48
- <TextureScaleV>0.35</TextureScaleV>
49
- <TwoSided>false</TwoSided>
50
- <DrawQueue>0</DrawQueue>
51
- <ShadowCaster>true</ShadowCaster>
52
- <IsDecal>false</IsDecal>
53
- <SegmentationType>Road</SegmentationType>
54
- </Material>
55
- <Material>
56
- <Name>Grass1_Ground</Name>
57
- <DiffuseMap>Grass1_Diff.png</DiffuseMap>
58
- <NormalMap>Grass1_Norm.png</NormalMap>
59
- <SpecularMap>Grass1_AORM.png</SpecularMap>
60
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
61
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
62
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
63
- <Roughness>1.000000</Roughness>
64
- <SpecularFactor>1.000000</SpecularFactor>
65
- <TransparencyFactor>0.000000</TransparencyFactor>
66
- <Emission>0.000000</Emission>
67
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
68
- <TextureScaleU>0.5</TextureScaleU>
69
- <TextureScaleV>0.5</TextureScaleV>
70
- <TwoSided>false</TwoSided>
71
- <DrawQueue>0</DrawQueue>
72
- <ShadowCaster>true</ShadowCaster>
73
- <IsDecal>false</IsDecal>
74
- <SegmentationType>Ground</SegmentationType>
75
- </Material>
76
- <Material>
77
- <Name>LaneMarking1_Marking</Name>
78
- <DiffuseMap>LaneMarking1_Diff.png</DiffuseMap>
79
- <NormalMap>LaneMarking1_Norm.png</NormalMap>
80
- <SpecularMap>LaneMarking1_Spec.png</SpecularMap>
81
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
82
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
83
- <SpecularColor>0.196078,0.196078,0.196078</SpecularColor>
84
- <Roughness>0.100000</Roughness>
85
- <SpecularFactor>1.000000</SpecularFactor>
86
- <TransparencyFactor>0.000000</TransparencyFactor>
87
- <Emission>0.000000</Emission>
88
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
89
- <TextureScaleU>0.25</TextureScaleU>
90
- <TextureScaleV>0.25</TextureScaleV>
91
- <TwoSided>false</TwoSided>
92
- <DrawQueue>0</DrawQueue>
93
- <ShadowCaster>true</ShadowCaster>
94
- <IsDecal>false</IsDecal>
95
- <SegmentationType>Marking</SegmentationType>
96
- </Material>
97
- <Material>
98
- <Name>LaneMarkingYellow1_Marking</Name>
99
- <DiffuseMap>LaneMarking1_Diff.png</DiffuseMap>
100
- <NormalMap>LaneMarking1_Norm.png</NormalMap>
101
- <SpecularMap>LaneMarking1_Spec.png</SpecularMap>
102
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
103
- <DiffuseColor>1.000000,0.835294,0.000000</DiffuseColor>
104
- <SpecularColor>0.196078,0.196078,0.196078</SpecularColor>
105
- <Roughness>0.100000</Roughness>
106
- <SpecularFactor>1.000000</SpecularFactor>
107
- <TransparencyFactor>0.000000</TransparencyFactor>
108
- <Emission>0.000000</Emission>
109
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
110
- <TextureScaleU>0.25</TextureScaleU>
111
- <TextureScaleV>0.25</TextureScaleV>
112
- <TwoSided>false</TwoSided>
113
- <DrawQueue>0</DrawQueue>
114
- <ShadowCaster>true</ShadowCaster>
115
- <IsDecal>false</IsDecal>
116
- <SegmentationType>Marking</SegmentationType>
117
- </Material>
118
- <Material>
119
- <Name>Sign_118-2-C_Prefectural-Back.png_Sign</Name>
120
- <DiffuseMap>Sign_118-2-C_Prefectural-Back.png</DiffuseMap>
121
- <TransparentColor>Sign_118-2-C_Prefectural-Back.png</TransparentColor>
122
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
123
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
124
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
125
- <Roughness>0.200000</Roughness>
126
- <SpecularFactor>0.010000</SpecularFactor>
127
- <TransparencyFactor>0.000000</TransparencyFactor>
128
- <Emission>0.000000</Emission>
129
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
130
- <TextureScaleU>1</TextureScaleU>
131
- <TextureScaleV>1</TextureScaleV>
132
- <TwoSided>false</TwoSided>
133
- <DrawQueue>0</DrawQueue>
134
- <ShadowCaster>true</ShadowCaster>
135
- <IsDecal>false</IsDecal>
136
- <SegmentationType>Sign</SegmentationType>
137
- </Material>
138
- <Material>
139
- <Name>Sign_118-2-C_Prefectural.svg_rrx_Sign</Name>
140
- <DiffuseMap>Sign_118-2-C_Prefectural.png</DiffuseMap>
141
- <TransparentColor>Sign_118-2-C_Prefectural.png</TransparentColor>
142
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
143
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
144
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
145
- <Roughness>0.200000</Roughness>
146
- <SpecularFactor>0.010000</SpecularFactor>
147
- <TransparencyFactor>0.000000</TransparencyFactor>
148
- <Emission>0.000000</Emission>
149
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
150
- <TextureScaleU>1</TextureScaleU>
151
- <TextureScaleV>1</TextureScaleV>
152
- <TwoSided>false</TwoSided>
153
- <DrawQueue>0</DrawQueue>
154
- <ShadowCaster>true</ShadowCaster>
155
- <IsDecal>false</IsDecal>
156
- <SegmentationType>Sign</SegmentationType>
157
- </Material>
158
- <Material>
159
- <Name>Sign_303-Back.png_Sign</Name>
160
- <DiffuseMap>Sign_303-Back.png</DiffuseMap>
161
- <TransparentColor>Sign_303-Back.png</TransparentColor>
162
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
163
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
164
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
165
- <Roughness>0.200000</Roughness>
166
- <SpecularFactor>0.010000</SpecularFactor>
167
- <TransparencyFactor>0.000000</TransparencyFactor>
168
- <Emission>0.000000</Emission>
169
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
170
- <TextureScaleU>1</TextureScaleU>
171
- <TextureScaleV>1</TextureScaleV>
172
- <TwoSided>false</TwoSided>
173
- <DrawQueue>0</DrawQueue>
174
- <ShadowCaster>true</ShadowCaster>
175
- <IsDecal>false</IsDecal>
176
- <SegmentationType>Sign</SegmentationType>
177
- </Material>
178
- <Material>
179
- <Name>Sign_303.svg_rrx_Sign</Name>
180
- <DiffuseMap>Sign_303.png</DiffuseMap>
181
- <TransparentColor>Sign_303.png</TransparentColor>
182
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
183
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
184
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
185
- <Roughness>0.200000</Roughness>
186
- <SpecularFactor>0.010000</SpecularFactor>
187
- <TransparencyFactor>0.000000</TransparencyFactor>
188
- <Emission>0.000000</Emission>
189
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
190
- <TextureScaleU>1</TextureScaleU>
191
- <TextureScaleV>1</TextureScaleV>
192
- <TwoSided>false</TwoSided>
193
- <DrawQueue>0</DrawQueue>
194
- <ShadowCaster>true</ShadowCaster>
195
- <IsDecal>false</IsDecal>
196
- <SegmentationType>Sign</SegmentationType>
197
- </Material>
198
- <Material>
199
- <Name>Sign_316-Back.png_Sign</Name>
200
- <DiffuseMap>Sign_316-Back.png</DiffuseMap>
201
- <TransparentColor>Sign_316-Back.png</TransparentColor>
202
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
203
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
204
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
205
- <Roughness>0.200000</Roughness>
206
- <SpecularFactor>0.010000</SpecularFactor>
207
- <TransparencyFactor>0.000000</TransparencyFactor>
208
- <Emission>0.000000</Emission>
209
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
210
- <TextureScaleU>1</TextureScaleU>
211
- <TextureScaleV>1</TextureScaleV>
212
- <TwoSided>false</TwoSided>
213
- <DrawQueue>0</DrawQueue>
214
- <ShadowCaster>true</ShadowCaster>
215
- <IsDecal>false</IsDecal>
216
- <SegmentationType>Sign</SegmentationType>
217
- </Material>
218
- <Material>
219
- <Name>Sign_316.svg_rrx_Sign</Name>
220
- <DiffuseMap>Sign_316.png</DiffuseMap>
221
- <TransparentColor>Sign_316.png</TransparentColor>
222
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
223
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
224
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
225
- <Roughness>0.200000</Roughness>
226
- <SpecularFactor>0.010000</SpecularFactor>
227
- <TransparencyFactor>0.000000</TransparencyFactor>
228
- <Emission>0.000000</Emission>
229
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
230
- <TextureScaleU>1</TextureScaleU>
231
- <TextureScaleV>1</TextureScaleV>
232
- <TwoSided>false</TwoSided>
233
- <DrawQueue>0</DrawQueue>
234
- <ShadowCaster>true</ShadowCaster>
235
- <IsDecal>false</IsDecal>
236
- <SegmentationType>Sign</SegmentationType>
237
- </Material>
238
- <Material>
239
- <Name>Sign_326-A-L-Back.png_Sign</Name>
240
- <DiffuseMap>Sign_326-A-L-Back.png</DiffuseMap>
241
- <TransparentColor>Sign_326-A-L-Back.png</TransparentColor>
242
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
243
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
244
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
245
- <Roughness>0.200000</Roughness>
246
- <SpecularFactor>0.010000</SpecularFactor>
247
- <TransparencyFactor>0.000000</TransparencyFactor>
248
- <Emission>0.000000</Emission>
249
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
250
- <TextureScaleU>1</TextureScaleU>
251
- <TextureScaleV>1</TextureScaleV>
252
- <TwoSided>false</TwoSided>
253
- <DrawQueue>0</DrawQueue>
254
- <ShadowCaster>true</ShadowCaster>
255
- <IsDecal>false</IsDecal>
256
- <SegmentationType>Sign</SegmentationType>
257
- </Material>
258
- <Material>
259
- <Name>Sign_326-A-L.svg_rrx_Sign</Name>
260
- <DiffuseMap>Sign_326-A-L.png</DiffuseMap>
261
- <TransparentColor>Sign_326-A-L.png</TransparentColor>
262
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
263
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
264
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
265
- <Roughness>0.200000</Roughness>
266
- <SpecularFactor>0.010000</SpecularFactor>
267
- <TransparencyFactor>0.000000</TransparencyFactor>
268
- <Emission>0.000000</Emission>
269
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
270
- <TextureScaleU>1</TextureScaleU>
271
- <TextureScaleV>1</TextureScaleV>
272
- <TwoSided>false</TwoSided>
273
- <DrawQueue>0</DrawQueue>
274
- <ShadowCaster>true</ShadowCaster>
275
- <IsDecal>false</IsDecal>
276
- <SegmentationType>Sign</SegmentationType>
277
- </Material>
278
- <Material>
279
- <Name>Sign_327-2-Back.png_Sign</Name>
280
- <DiffuseMap>Sign_327-2-Back.png</DiffuseMap>
281
- <TransparentColor>Sign_327-2-Back.png</TransparentColor>
282
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
283
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
284
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
285
- <Roughness>0.200000</Roughness>
286
- <SpecularFactor>0.010000</SpecularFactor>
287
- <TransparencyFactor>0.000000</TransparencyFactor>
288
- <Emission>0.000000</Emission>
289
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
290
- <TextureScaleU>1</TextureScaleU>
291
- <TextureScaleV>1</TextureScaleV>
292
- <TwoSided>false</TwoSided>
293
- <DrawQueue>0</DrawQueue>
294
- <ShadowCaster>true</ShadowCaster>
295
- <IsDecal>false</IsDecal>
296
- <SegmentationType>Sign</SegmentationType>
297
- </Material>
298
- <Material>
299
- <Name>Sign_327-2.svg_rrx_Sign</Name>
300
- <DiffuseMap>Sign_327-2.png</DiffuseMap>
301
- <TransparentColor>Sign_327-2.png</TransparentColor>
302
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
303
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
304
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
305
- <Roughness>0.200000</Roughness>
306
- <SpecularFactor>0.010000</SpecularFactor>
307
- <TransparencyFactor>0.000000</TransparencyFactor>
308
- <Emission>0.000000</Emission>
309
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
310
- <TextureScaleU>1</TextureScaleU>
311
- <TextureScaleV>1</TextureScaleV>
312
- <TwoSided>false</TwoSided>
313
- <DrawQueue>0</DrawQueue>
314
- <ShadowCaster>true</ShadowCaster>
315
- <IsDecal>false</IsDecal>
316
- <SegmentationType>Sign</SegmentationType>
317
- </Material>
318
- <Material>
319
- <Name>Sign_BlankBlue-Back.png_Sign</Name>
320
- <DiffuseMap>Sign_BlankBlue-Back.png</DiffuseMap>
321
- <TransparentColor>Sign_BlankBlue-Back.png</TransparentColor>
322
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
323
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
324
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
325
- <Roughness>0.200000</Roughness>
326
- <SpecularFactor>0.010000</SpecularFactor>
327
- <TransparencyFactor>0.000000</TransparencyFactor>
328
- <Emission>0.000000</Emission>
329
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
330
- <TextureScaleU>1</TextureScaleU>
331
- <TextureScaleV>1</TextureScaleV>
332
- <TwoSided>false</TwoSided>
333
- <DrawQueue>0</DrawQueue>
334
- <ShadowCaster>true</ShadowCaster>
335
- <IsDecal>false</IsDecal>
336
- <SegmentationType>Sign</SegmentationType>
337
- </Material>
338
- <Material>
339
- <Name>Sign_BlankBlue.svg_rrx_Sign</Name>
340
- <DiffuseMap>Sign_BlankBlue.png</DiffuseMap>
341
- <TransparentColor>Sign_BlankBlue.png</TransparentColor>
342
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
343
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
344
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
345
- <Roughness>0.200000</Roughness>
346
- <SpecularFactor>0.010000</SpecularFactor>
347
- <TransparencyFactor>0.000000</TransparencyFactor>
348
- <Emission>0.000000</Emission>
349
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
350
- <TextureScaleU>1</TextureScaleU>
351
- <TextureScaleV>1</TextureScaleV>
352
- <TwoSided>false</TwoSided>
353
- <DrawQueue>0</DrawQueue>
354
- <ShadowCaster>true</ShadowCaster>
355
- <IsDecal>false</IsDecal>
356
- <SegmentationType>Sign</SegmentationType>
357
- </Material>
358
- <Material>
359
- <Name>Signals_LightsOff01_Blue_Diff.png_rrx_Signal</Name>
360
- <DiffuseMap>Signals_LightsOff01_Blue_Diff.png</DiffuseMap>
361
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
362
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
363
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
364
- <Roughness>0.200000</Roughness>
365
- <SpecularFactor>0.010000</SpecularFactor>
366
- <TransparencyFactor>0.000000</TransparencyFactor>
367
- <Emission>0.000000</Emission>
368
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
369
- <TextureScaleU>1</TextureScaleU>
370
- <TextureScaleV>1</TextureScaleV>
371
- <TwoSided>false</TwoSided>
372
- <DrawQueue>0</DrawQueue>
373
- <ShadowCaster>true</ShadowCaster>
374
- <IsDecal>false</IsDecal>
375
- <SegmentationType>Signal</SegmentationType>
376
- </Material>
377
- <Material>
378
- <Name>Signals_LightsOn01_Blue_Diff.png_rrx_Signal</Name>
379
- <DiffuseMap>Signals_LightsOn01_Blue_Diff.png</DiffuseMap>
380
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
381
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
382
- <SpecularColor>0.039216,0.039216,0.039216</SpecularColor>
383
- <Roughness>0.200000</Roughness>
384
- <SpecularFactor>0.010000</SpecularFactor>
385
- <TransparencyFactor>0.000000</TransparencyFactor>
386
- <Emission>0.000000</Emission>
387
- <EmissionColor>1.000000,1.000000,1.000000</EmissionColor>
388
- <TextureScaleU>1</TextureScaleU>
389
- <TextureScaleV>1</TextureScaleV>
390
- <TwoSided>false</TwoSided>
391
- <DrawQueue>0</DrawQueue>
392
- <ShadowCaster>true</ShadowCaster>
393
- <IsDecal>false</IsDecal>
394
- <SegmentationType>Signal</SegmentationType>
395
- </Material>
396
- <Material>
397
- <Name>metal_signalLight_Signal</Name>
398
- <DiffuseMap>Signals_Lights02_Diff.png</DiffuseMap>
399
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
400
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
401
- <SpecularColor>0.000000,0.000000,0.000000</SpecularColor>
402
- <Roughness>0.050000</Roughness>
403
- <SpecularFactor>1.000000</SpecularFactor>
404
- <TransparencyFactor>0.000000</TransparencyFactor>
405
- <Emission>0.000000</Emission>
406
- <EmissionColor>0.000000,0.000000,0.000000</EmissionColor>
407
- <TextureScaleU>1</TextureScaleU>
408
- <TextureScaleV>1</TextureScaleV>
409
- <TwoSided>false</TwoSided>
410
- <DrawQueue>0</DrawQueue>
411
- <ShadowCaster>true</ShadowCaster>
412
- <IsDecal>false</IsDecal>
413
- <SegmentationType>Signal</SegmentationType>
414
- </Material>
415
- <Material>
416
- <Name>metal_signalLights_Signal</Name>
417
- <DiffuseMap>Signals_Lights02_Diff.png</DiffuseMap>
418
- <AmbientColor>0.200000,0.200000,0.200000</AmbientColor>
419
- <DiffuseColor>1.000000,1.000000,1.000000</DiffuseColor>
420
- <SpecularColor>0.000000,0.000000,0.000000</SpecularColor>
421
- <Roughness>0.050000</Roughness>
422
- <SpecularFactor>1.000000</SpecularFactor>
423
- <TransparencyFactor>0.000000</TransparencyFactor>
424
- <Emission>0.000000</Emission>
425
- <EmissionColor>0.000000,0.000000,0.000000</EmissionColor>
426
- <TextureScaleU>1</TextureScaleU>
427
- <TextureScaleV>1</TextureScaleV>
428
- <TwoSided>false</TwoSided>
429
- <DrawQueue>0</DrawQueue>
430
- <ShadowCaster>true</ShadowCaster>
431
- <IsDecal>false</IsDecal>
432
- <SegmentationType>Signal</SegmentationType>
433
- </Material>
434
- </MaterialList>
435
- </RoadRunnerMetadata>