codev / src /tools /GoalCreateTool /GoalCreateTool.ts
chenbhao's picture
fix: goal can resuem by /resume
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import { randomUUID } from 'crypto'
import { z } from 'zod'
import { getTotalTokensUsed } from '../../bootstrap/state.js'
import { getTotalCost } from '../../cost-tracker.js'
import { buildTool, type ToolDef } from '../../Tool.js'
import { lazySchema } from '../../utils/lazySchema.js'
import { jsonStringify } from '../../utils/slowOperations.js'
import {
formatGoalStatus,
isGoalInactive,
} from '../../utils/goal.js'
import {
saveGoal,
} from '../../utils/sessionStorage.js'
import {
CREATE_GOAL_TOOL_NAME,
CREATE_GOAL_TOOL_PROMPT,
DESCRIPTION,
} from './prompt.js'
import { renderToolResultMessage, renderToolUseMessage } from './UI.js'
const inputSchema = lazySchema(() =>
z.strictObject({
objective: z
.string()
.min(1)
.describe(
'Required. The concrete objective to start pursuing. This starts a new active goal only when no goal is currently defined; if a goal already exists, this tool fails.',
),
}),
)
type InputSchema = ReturnType<typeof inputSchema>
const outputSchema = lazySchema(() =>
z.object({
success: z.boolean(),
goal_id: z.string().optional(),
message: z.string(),
}),
)
type OutputSchema = ReturnType<typeof outputSchema>
export type Output = z.infer<OutputSchema>
export const GoalCreateTool = buildTool({
name: CREATE_GOAL_TOOL_NAME,
searchHint: 'create a new thread goal',
maxResultSizeChars: 4_000,
userFacingName: () => 'Create Goal',
get inputSchema(): InputSchema {
return inputSchema()
},
get outputSchema(): OutputSchema {
return outputSchema()
},
isReadOnly() {
return false
},
isConcurrencySafe() {
return true
},
toAutoClassifierInput(input) {
return input.objective
},
async description() {
return DESCRIPTION
},
async prompt() {
return CREATE_GOAL_TOOL_PROMPT
},
mapToolResultToToolResultBlockParam(output, toolUseID) {
return {
tool_use_id: toolUseID,
type: 'tool_result',
content: jsonStringify(output),
}
},
renderToolUseMessage,
renderToolResultMessage,
async call({ objective }, { getAppState, setAppState }) {
const appState = getAppState()
const existing = appState.goal
if (existing && !isGoalInactive(existing.status)) {
return {
data: {
success: false,
message: `Cannot create a new goal because this thread already has an active goal (status: ${formatGoalStatus(existing.status)}). Use update_goal to change its status, or ask the user to clear it with /goal clear first.`,
},
}
}
const now = Date.now()
const goalId = randomUUID()
setAppState(prev => ({
...prev,
goal: {
id: goalId,
objective: objective.trim(),
status: 'pursuing' as const,
startedAt: now,
startCostUSD: getTotalCost(),
startTokensUsed: getTotalTokensUsed(),
continuationCount: 0,
lastUpdatedAt: now,
},
}))
saveGoal({
type: 'goal',
id: goalId,
objective: objective.trim(),
status: 'pursuing',
startedAt: now,
startCostUSD: getTotalCost(),
startTokensUsed: getTotalTokensUsed(),
continuationCount: 0,
lastUpdatedAt: now,
})
return {
data: {
success: true,
goal_id: goalId,
message: `Goal created: ${objective.trim()}. The agent will auto-continue toward this objective.`,
},
}
},
} satisfies ToolDef<InputSchema, Output>)