File size: 4,600 Bytes
064bfd6 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | import type { ReactNode } from 'react'
import { logForDebugging } from 'src/utils/debug.js'
import { Stream } from 'stream'
import type { FrameEvent } from './frame.js'
import Ink, { type Options as InkOptions } from './ink.js'
import instances from './instances.js'
export type RenderOptions = {
/**
* Output stream where app will be rendered.
*
* @default process.stdout
*/
stdout?: NodeJS.WriteStream
/**
* Input stream where app will listen for input.
*
* @default process.stdin
*/
stdin?: NodeJS.ReadStream
/**
* Error stream.
* @default process.stderr
*/
stderr?: NodeJS.WriteStream
/**
* Configure whether Ink should listen to Ctrl+C keyboard input and exit the app. This is needed in case `process.stdin` is in raw mode, because then Ctrl+C is ignored by default and process is expected to handle it manually.
*
* @default true
*/
exitOnCtrlC?: boolean
/**
* Patch console methods to ensure console output doesn't mix with Ink output.
*
* @default true
*/
patchConsole?: boolean
/**
* Called after each frame render with timing and flicker information.
*/
onFrame?: (event: FrameEvent) => void
}
export type Instance = {
/**
* Replace previous root node with a new one or update props of the current root node.
*/
rerender: Ink['render']
/**
* Manually unmount the whole Ink app.
*/
unmount: Ink['unmount']
/**
* Returns a promise, which resolves when app is unmounted.
*/
waitUntilExit: Ink['waitUntilExit']
cleanup: () => void
}
/**
* A managed Ink root, similar to react-dom's createRoot API.
* Separates instance creation from rendering so the same root
* can be reused for multiple sequential screens.
*/
export type Root = {
render: (node: ReactNode) => void
unmount: () => void
waitUntilExit: () => Promise<void>
}
/**
* Mount a component and render the output.
*/
export const renderSync = (
node: ReactNode,
options?: NodeJS.WriteStream | RenderOptions,
): Instance => {
const opts = getOptions(options)
const inkOptions: InkOptions = {
stdout: process.stdout,
stdin: process.stdin,
stderr: process.stderr,
exitOnCtrlC: true,
patchConsole: true,
...opts,
}
const instance: Ink = getInstance(
inkOptions.stdout,
() => new Ink(inkOptions),
)
instance.render(node)
return {
rerender: instance.render,
unmount() {
instance.unmount()
},
waitUntilExit: instance.waitUntilExit,
cleanup: () => instances.delete(inkOptions.stdout),
}
}
const wrappedRender = async (
node: ReactNode,
options?: NodeJS.WriteStream | RenderOptions,
): Promise<Instance> => {
// Preserve the microtask boundary that `await loadYoga()` used to provide.
// Without it, the first render fires synchronously before async startup work
// (e.g. useReplBridge notification state) settles, and the subsequent Static
// write overwrites scrollback instead of appending below the logo.
await Promise.resolve()
const instance = renderSync(node, options)
logForDebugging(
`[render] first ink render: ${Math.round(process.uptime() * 1000)}ms since process start`,
)
return instance
}
export default wrappedRender
/**
* Create an Ink root without rendering anything yet.
* Like react-dom's createRoot — call root.render() to mount a tree.
*/
export async function createRoot({
stdout = process.stdout,
stdin = process.stdin,
stderr = process.stderr,
exitOnCtrlC = true,
patchConsole = true,
onFrame,
}: RenderOptions = {}): Promise<Root> {
// See wrappedRender — preserve microtask boundary from the old WASM await.
await Promise.resolve()
const instance = new Ink({
stdout,
stdin,
stderr,
exitOnCtrlC,
patchConsole,
onFrame,
})
// Register in the instances map so that code that looks up the Ink
// instance by stdout (e.g. external editor pause/resume) can find it.
instances.set(stdout, instance)
return {
render: node => instance.render(node),
unmount: () => instance.unmount(),
waitUntilExit: () => instance.waitUntilExit(),
}
}
const getOptions = (
stdout: NodeJS.WriteStream | RenderOptions | undefined = {},
): RenderOptions => {
if (stdout instanceof Stream) {
return {
stdout,
stdin: process.stdin,
}
}
return stdout
}
const getInstance = (
stdout: NodeJS.WriteStream,
createInstance: () => Ink,
): Ink => {
let instance = instances.get(stdout)
if (!instance) {
instance = createInstance()
instances.set(stdout, instance)
}
return instance
}
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